Call Of Duty: Black Ops II
Treyarch confirmed that the Zombies mode would return for Black Ops II with new game modes. This is the third Call of Duty game to feature a Zombies mode, following Call of Duty: World at War and Call of Duty: Black Ops, and the first to have game modes other than the traditional Survival mode. Treyarch also confirmed that Zombies would run on the game's multiplayer engine, allowing for a deeper community experience, along with new features. A new, 8 player co-op game called "Grief" is also supported, featuring 2 teams of 4 players competing to survive, unlike the previous games which only supported 4 player online co-op. As with the previous installments, each Zombies map contains "Easter eggs" side quests, which is used to progress the story. Another new mode, "Turned", is introduced with several downloadable content maps, in which one player attempts to survive three player-controlled zombies who must turn the other player into a zombie.
Call of Duty: Black Ops II
A separate story, "Mob of the Dead", taking place also in Dimension 63, focuses on four mobsters: Salvatore "Sal" DeLuca, Billy Handsome, Michael "Finn" O'Leary, and Albert "The Weasel" Arlington, who are incarcerated at Alcatraz Island. On New Year's Eve 1933, the four attempt to escape the prison, using Weasel's plan to build a makeshift airplane called Icarus. However, the prison becomes infested with zombies, and they are forced to fight their way out. They succeed in building the airplane, but crash-land at the Golden Gate Bridge. They are then teleported back to the prison, with no memories of their previous attempt (except Weasel, who keeps a journal of the ongoing events). They continuously try to escape, but the result remains the same. After many failures, they discover that they were actually stuck in Purgatory, constantly repeating a cycle as punishment for their past sins. In reality, the escape plan never came to fruition, and Weasel was killed by the other three on New Year's Eve, while the rest were given the death penalty weeks later. Having remembered the truth, Sal, Billy and Finn set out to kill Weasel once again. Two possible endings can occur: if Weasel is killed, the cycle repeats once again; if Weasel lives and the other three are killed, the cycle is broken, and he is finally freed of his punishment. The latter ending is canonical.
The third major DLC pack is called Vengeance. It was released for Xbox 360 on July 2, 2013, and for PC and PS3 on August 1. It includes new zombies map Buried as well as new multiplayer maps Cove, Detour, Rush and a remake of the popular map Summit from Black Ops: Uplink.
The fourth and final major DLC pack is called Apocalypse. It was released for Xbox 360 on August 27, 2013, and PC and PS3 on September 26. It includes new zombies map Origins back to the old characters (Takeo, Nikolai, Richtofen and Dempsey), as well as new multiplayer maps Pod, Frost and two remakes of popular maps Courtyard and Stadium of Call of Duty: World at War and Black Ops: First Strike DLC.
Buy the Call of Duty: Black Ops 2 DLC Season Pass and get all four epic DLC Map Packs** for the discounted price of $49.99*, plus an exclusive in-game calling card and access to the Nuketown Zombies bonus map.
Another returning feature is Theater, which improves from what was available in Call of Duty: Black Ops. Players can now bookmark past gameplays using an option called Social Features. Players can now create films and montages using the Highlight Reel.
In the Wii U version, the Wii U GamePad (Wii U's standard, tablet-like controller) can be used to call in Scorestreaks, modify controls, view a full map, and change classes without pausing when playing by oneself. If there are two players in the same room, one can play on the screen while the other can play on the Wii U GamePad, basically eliminating split screen. The entire game can also be played in handheld mode on the gamepad. Regardless of these exclusive features, it is possible to play the game using a traditional Wii U Pro Controller, and the signature motion-controlled Wii Remote and Nunchuck. As confirmed by Activision, this version would have every feature that the Xbox 360 and PlayStation 3 versions had, however, some features such as ELITE support and live video-streaming were not available due to the unfamiliarity of the console's Nintendo Network online infrastructure to the developers. While it seemed possible that these features would be added in later, Multiplayer and Zombies DLC were never added. This is with the exception of Nuketown 2025, which was quietly added to the rotation in an update in August 2014, nearly a year after the release of Ghosts on the system.
Most players will spend more time online than in the story mode. They'll begin by training, then get sorted into league matches against players of similar skill where they'll begin the slow process of completing challenges and leveling up their character. A second, more fantastical multiplayer mode called Zombies has players working cooperatively as they go up against hordes of undead creatures.
Black Ops II introduces an element of player choice and consequence, allowing actions in one mission to influence later stages. Some actions are as simple as recovering evidence before it's destroyed, while others come with more weight; as a result, this yields the first Call of Duty game with multiple endings. As actions won't influence events too drastically these forks ultimately feel minor, but they do add a little life back into a campaign structure where the rails were becoming increasingly apparent with each game and adds replay value beyond higher difficulties. Players may also customize loadouts before heading into a mission, choosing primary and secondary weapons, attachments as well as up to three perks. The default setup for each mission is more than adequate, but it's nevertheless nice to tweak equipment to your preferred play style.
There's lots to tinker with and unlock, but sadly player population is anemic at the the time of writing: you'll find around 1,000 players during peak hours and on weekends, which is enough to ensure that finding a game isn't difficult so long as your game is Team Deathmatch or one of the other more popular modes. The less popular game types will typically have a game or two going, but enter Party Mode niche territory and the takers are few and far between. Black Ops II's Miiverse community is filled with players seeking challengers in other playlists but is inaccessible when connected to the game's servers, so getting a round of Gun Game going will take some legwork. League Play, the game's attempt at ranked eSports-like competition, is virtually dead in the water.
There was a lot of swearing in this game. While typically that doesn't bother me, at this point it seems like the devs are doing it because they find it cool. Especially when actor Tony Todd's character enters the picture.
i disagree, for me black ops was 9/10 and is the best game out for the wii u, the futuristic setting is awesome and the weaponry it adds is just what we needed to bring some fresh air into this genre.
its not that it contains glitches or anything, it just feels like an expansion pack of the original zombies for black ops. Which in my eyes, I found very boring compared to other zombie type games. (fall of cybertron has a great "zombie" mode)
Zombies are cool too they are really fun. ADVICE get the right parts on tranzit and open up the the buildings on stop 2. Build the zombie sheild, its like an assault sheild and 1 bash kills zombies its basically a pack a punch but it doesnt give u points. Firts material needed is the car door. It really comes useful when ur the only one left on round 35.
Each primary weapon in BO2 can carry 2 attachments, but the limit can be increased to 3 with a Wildcard. Secondary weapons can only carry 1 attachment, but like with primary weapons, the amount can be increased with a Wildcard. You can carry one Lethal and Tactical equipment, but there's a slot for an extra. Most of the weapons in black ops 3 can be equipped with additional attachments with BO3 Wildcards.
The game features a singleplayer campaign, a multiplayer mode, and a co-op zombie mode. The singleplayer story continues from Call of Duty: Black Ops and is set over two time periods, the final years of the Cold War from 1986 to 1989, and the technologically advanced future of 2025, during a Second Cold War between the United States and China. The past era has CIA operative Alex Mason continue his top-secret work for the United States, and in doing so inadvertently, create the powerful terrorist leader Raul Menendez. In the future era, Alex's son and Navy SEAL operative David "Section" Mason has to face Menendez and his global populist movement Cordis Die, which seeks to topple the world order so Menendez can extract his revenge on the United States. The multiplayer is entirely set in the future era, while Zombies is set in its own continuity that continues the storyline started in World at War and continued in Black Ops.
Called the "Tac-45," the FN FNP-45 Tactical has a black slide and flat dark earth frame when no camo is applied, and is available in the future levels and in multiplayer from the beginning. It has an erroneous 10-round capacity by default, which becomes a still-too-low 13 rounds when the incorrectly-named "Extended Clip" is chosen; the real weapon's magazines hold 15 rounds. In multiplayer it features a longer two-hit kill range than the Five-SeveN, but much faster damage falloff after that range. In the game files, it is called the "FNP-45".
A Mauser M712 Schnellfeuer with various retro-futuristic embellishments appears as the starting pistol in the Zombies map "Origins" from the "Apocalypse" DLC. It is incorrectly called "Mauser C96" in-game, which is the variant that uses stripper clips, unlike the M712, which uses box magazines. While it does not have a standard M712 fire selector, it does have a switch at the same location which presumably has the same function - there is no way to confirm it, as the in-game weapon is semi-auto only. It has an incorrect magazine capacity of 8 rounds instead of 10 or 20 (the weapon model shows a 20-round magazine), as it is statistically identical to the M1911 used in the other Zombies maps. 041b061a72