Command Ops 2 - Commander Pack I Crack ##HOT## With Full Game
The spring and summer of 2016 were spent preparing for attack. And while members of Task Force ARES didn't reveal everything they did to crack into ISIS's network, one thing they used early on was a hacking standby: a phishing email. ISIS members "clicked on something or they did something that then allowed us to gain control and then start to move," said Gen. Edward Cardon, the first commander of Task Force ARES.
Command Ops 2 - Commander Pack I Crack With Full Game
It was an immensely deep game, with a wicked anti-copy system where you had to enter a code to warp to another star system. If you entered the wrong code, after a certain length of time, the Space Police came looking for you and destroyed your ship for using an illegal copy of the game. Thankfully, I bought mine from a jumble sale.
The Bitmap Brothers certainly knew how to make a cracking game, and Chaos Engine was one such example. With their usual flair for top-down mayhem, The Bitmap Brothers gave us this wonderful steampunk themed game, filled with tons of enemies, two-player action, loads of power-ups, and great sound effects with a cool sound track playing continuously in the background.
Ocean Software and Digital Image Design have a number of great games under their collective belts. One memorable DOS game is Epic, an immense space shooter with a fantastic story and beautifully rendered graphics.
As Chinese Nationalists fought for survival, the Communist Party was busy collecting people and supplies in the northwestern Shaanxi Province. China had been at war with itself when the Japanese came. Nationalists battled a stubborn communist insurgency. In 1935 the Nationalists threw the communists out of the fertile Chinese coast, but an ambitious young commander named Mao Zedong recognized the power of the Chinese peasant population. In Shaanxi, Mao recruited from the local peasantry, building his force from a meager seven thousand survivors at the end of the Long March in 1935 to a robust 1.2 million members by the end of the war.
Its members were hand picked by General Gideon Raveshaw. Before being accepted into its ranks, initiates were indoctrinated thoroughly with Nod's pseudo-religious teachings, and those that succeeded, became zealots placing unfaltering faith in Nod and Kane. Once the process was completed, the Black Hand initiates were further trained in the arts of war and once they became fully fledged members, they were granted access to the best equipment and body armor available, with the most notable being the Ezekiel's Cape stealth suit and experimental portable Obelisk of Light modules, codenamed Firefly and Tarantula respectively. While many brothers are eager to join, the final decision is left to the current Black Hand commander. When accepted, the members undergo extreme indoctrination, resulting in nothing less than a lethal zealot, completely devoted to the Brotherhood.
Prior to the last battle of the war, General Mark Sheppard debriefed the then commander James Solomon on Kane's main Temple, protected by Kane's "own crack militia". While there is no direct evidence, the "militia" protecting Kane is likely to the Black Hand.
Coinciding with the planet crack, the Ishimura briefly lost all contact with the colony. Once contact was re-established, the crew discovered that the entire colony was being slaughtered. Further contact with one of the mining teams revealed nothing about the colony's fate as they were killed by unknown hostiles. Several survivors attempted to reach the Ishimura using the colony's remaining shuttles. After navigating through the debris field created by the planet crack, the shuttles were fired upon by the Ishimura's ADS cannons for violating the no-fly order. In the end, two shuttles successfully reached the Ishimura. The first was flown by Dig Foreman Colin Barrow and crash-landed into the hangar bay, and the second was flown by Gabe Weller and crash-landed on the hull near the Crew Deck.
This is a fully tested collection of the Top 300 DOS games for the AO486 Core on the MiSTer FPGA converted from eXoDOS v5. The full pack with CDs (140) and Floppy games included is 66GB zipped and 89GB unzipped. It includes a curated list of multiple "Top 100 DOS Games lists" from the internet to make up the 300 games in the collection. There are a good range of games through the years. Days of work has been put into this collection to verify each game for maximum compatibility. Soundblaster is the default unless audio worked by default out of the eXoDOS v5 collection. Games are flagged on launch if they require a different memory manager. CD's will auto mount on launch.
This is the entire end-to-end pack with everything you need (cd, floppy, and vhd images.) You must set IDE 0-0 Boot VHD as your Primary and IDE 0-1 Top 300 VHD as your secondary. The CD and floppy folders need to be copied into your /games/AO486/ folder on the mister drive you are using for the core (SD or SSD/HDD)
FavoritesThere are 39 games flagged as Non-Working (with Hearts). I used the favorites flag as NON-WORKING in this pack so anything with a heart has issues. I found fixes for BioForge (1995) and PGA Tour Golf 486 (1994) since creating this pack and will work on an update script to fix them.Memory choicesHIMEM should be the default choice. I added a warning to the launch of any games that require something different, simply press CTRL-ALT-DEL when you see that message, pick the memory manager it suggested, and go right back and launch that same game. It takes literally a second on the mister.
But Why did you do this?I want more people to be able to enjoy DOS games while not having to know DOS. We needed a good all-around games pack that was a good entry point to DOS without being massive. It needed to include everything end to end to get you going (e.g. CD images)